Text ReferencesJos Stam RealTime Fluid Dynamics for Games Proceedings of the Game Developer Conference March 2003Knut Erik Samuel Rdal Geir Storli Physically Based Simulation and Visualization of Fire in RealTime using the GPU NTNU June 2006

Sangbong Lee
Submitted by salee on Thu, 10/26/2023 - 18:27

References

Jos Stam. "Real-Time Fluid Dynamics for Games". Proceedings of the Game Developer Conference, March 2003.

Knut Erik Samuel, Rødal Geir Storli. Physically Based Simulation and Visualization of Fire in Real-Time using the GPU. NTNU, June 2006

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